Thursday, December 5, 2024

Ridiculous violence in the Underhive!

   After pimping my favorite game of all time to the guys in my DnD group, we had the opportunity to give it a go.  I was so geeked- my gaming group playing my favorite game!!!  


  We started in the Zone Mortalis with the Orlocks and the Goliaths- I was hearkening back to the origins of the game and the first starter box!  But I wanted to keep it in the tunnels as this allows us to focus on the fighters themselves.  The Goliath gangers are focused on the melee side of the game while the Orlocks were sure to bring their guns and even a Harpoon gun.  





  In both of the games that we 'intro'd', each of the gangs did their thing.  The Orlocks shot through the brutes in the first battle and the Goliaths blasted the bikers in the second.  Unfortunately, we didn't play through the close combat rules or group activations yet.  But they got the gist of the game.

  Then we moved over to the newly finished Refinorium terrain and got to play with the 3d aspect, and it was awesome!  We used the same gangs as the previous day to make sure to get a strong grasp of the rules and the personalities.  After all- this is a game of characters!



  Using the majority of the terrain but not including any of the pipes to run the ground, this battlefield was set up to really focus on the vertical movement with ladders and cover at top layers.  In the first battle, the Golaiths were able to charge and damage the Orlocks enough to 'bottle'.  We got to see some amazing moments, however, such as Zed using that harpoon gun to cause mass havoc, a shotgun blast that knocked three of the brutes to the deck, slowing their inevitable charge, and hypothetical injuries that just added to the story.  






  From there, it was only natural to reset the board (we just rotated the table) and to pick out the crews from all of the options.  After all, they were now familiar with the weapons, stats, and alternating action foundation to the game.  And their choices were interesting- Rocky and Zed were kept for the Orlocks, while Skullsplitter and Korg were kept for the Goliaths.  There were some other minor changes to the crews but this battle was focused on capitalizing on those successes.  Unfortunately, it didn't work as Zed's harpoon ran out of ammo, Rocky took so much damage that he simply bled out, and Korg ran rampant over all the bikers!  It was brutal, and it wasn't crew selection.  

  It was an absolute blast and the guys really dug it!  We might be able to set up a campaign and even have some esoteric gangs join the fun (ah, modern technology...).  I am excited to possibly have another sustainable game for the group.  Selfishly, I like gaming!

On that note, Happy Gaming!


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