Commander of War, Toryenni Craftworld
Saturday, October 1, 2011
Wednesday, September 28, 2011
When did the 40k universe get so small?
It was a warm spring day in the great year, 1994. My buddy had brought his toy soldiers to school as something to work on during the final boring days of the school year. I was totally impressed with these red doods that looked like football players with guns. I begged and begged that he let me in on whatever he was doing, and it wasn't long before he was escorting me to the local comic-shop/game store.
The funny part was that I had been to this store countless times, buying my comics like a rabid fan and never paying attention to the 'other half'. Even more coincidental was that I'd been buying miniatures from this shop and using them for my DnD games. But I had no idea that this was a game, or popular, or even something I'd be interested in. Needless to say, I was enamored and soon buying miniatures to make my first actual army. Despite collecting and painting toy soldiers since '87, it took me that long to finally fall head-first into what would become a career and almost a lifestyle.
It turned out that those 'red doods' were Blood Angel Space Marines. I was excited to play myself, but I didn't feel right just copying my buddy and also doing Blood Angels. So I scanned the shop over a few weekends and noticed what the other (older) gamers were playing: Blood Angels, Chaos Space Marines, more of them, more Blood Angels, one Eldar player, one IG player, one Tyranid player, and then more Blood Angels. Seeing that, I chose to start Ultramarines.
Sure enough, I was the only Ultramarine player for a loooooong time. In fact, I even started with an all-silver army of Space Marines that I called the 'Neets Imperialis' (my Latin needed some severe upgrading) before I chose to do the blue boyz themselves. What struck me after all this time was how common Blood Angels and CSM were. What annoyed me was the lack of different opponents.

So here's my question: When did the Imperium get so small?
I have some theories, and I'd like to bore y'all with them here. Advance Warning: This may turn into a rant. And by 'may', I mean 'will'.

I hate how these gamers think that they've got the game figured out. I hate how they spout their opinions about army builds and unit upgrades as though they have an advanced degree in 40k. I hate how I can go into the game shop with a long-time buddy and attempt to play a game, only to have four of the six gamers in the shop rotate through to tell me how I should build my army to make it more effective. Worst of all, I hate how an entire universe of war has been reduced to three army books being used (with the occasional different color models and 'counts-as' ridiculousness in play).

I understand that codex creep has made certain armies better than others ("All armies are created equal, except the ones that are better. The rest are equally poop."). I understand that it isn't fun to lose just because your codex is four years old and your opponent is playing with the awesome Blood Rape Wolves of Chaos Lascannon Speed Death. But really? Really?!
Let me finish with a short letter to the greater 40k Gaming Community out there:
Please mix it up a little. Quit worrying about winning and nothing else. Stop spamming the one or two 'good' units from a codex. Stop whining about how 9 of the 12 armies are poop and not worthy of playing. You're ruining the game. That's right- Ruining it! Stop!
Sincerely,
Everybody that still thinks ALL OF 40k is cool.
Tuesday, September 27, 2011
Rumours from someone else
I found this very interesting! Liquid Green Stuff!!! That's all I'm sayin'.
Thanx to Tabletop Fix for finding this. Check out their website here:
http://ttfix.blogspot.com/
As always, Happy Hobbying!
Thanx to Tabletop Fix for finding this. Check out their website here:
http://ttfix.blogspot.com/
As always, Happy Hobbying!
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