This time, almost everyone in the Underhive group got to play and I got to put the Cawdor against the Escher for the first time. This was supposed to be a learning battle for my opponent, but he got all the rules down too well. Apparently, like any wise man, observing first helps everything make sense!
Now, I can't go action-by-action like I normally do. I was so distracted with overseeing the games that I wasn't very disciplined at taking pics or writing up the step-by-step to use later (anyone that's ever written a battle report for a publication can tell you how much work it actually is- hence the introduction of video batreps!). But I did take a couple of pics and I remember how the game ended, so I'll share that here!
There were quite a few aimed shots, some damage to each of the gangs, and the shattering of nerves in the aftermath! In fact, both the cultists and feminists bottled in the same round and spent two extricating themselves from the scrum. When all checks were finished, only one Cawdor ganger was left standing on the whole battlefield! It was technically a victory, but the Lasting Injuries definitely was a punishment (if we were already playing the campaign). Most importantly, my opponent was much better than I expected considering...
In fact, my opponent was so much better that we had the time to toss down another one! We just played another 'meeting engagement' battle, but we did it with Random (3+d3) selection where the Cawdor had five and the Escher only had four. That battle lasted a very shot period with an easy Cawdor win, but this battle was an exercise in rules repetition and testing speed, so the results didn't count. Playing at 'expert' speed definitely speeds it up.
The other game
A couple of my other buddies played each other as well- the Orlock versus the Delaque houses. Their game started with Morgoth the Dark Hand popping a couple of bikers and the Nacht-ghul pulling an '80's Ninja movie-move with his katana against Rocky. This is where we determined the 'trump' or 'override' aspect of a weapon trait against a skill- 'Sever' cancels 'True Grit'! And this is why we play the game...
And that's it, nothing too fancy for this post! This week sees some more gaming and the distribution of our campaign packets. I suspect we'll play a couple more games each (using some of the other options for their groups so they're more comfortable with them) before we start. But the group is excited to see all the narrative finally in action!
Happy Gaming!