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Well, that's only half true. You see, there's a whole universe of people living their lives across the galaxy, and the war-borne nature of the Imperium is a huge inconvenience to that. In this post, we're gonna take a look at the other huge organizations within the human empire and begin to understand more of the life of an average dude in an otherwise terrible setting...
This is the largest of all the organizations in the Imperium. On every planet and in every community is a massive number of Priests and Clerics. Their role is to preach the word of the God-Emperor and ensure the strength of faith in every citizen.
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The underlying core of the Imperial Faith is that the immortal God-Emperor united all man acrss the stars and introduced them to a utopia of shared sacrifice and success. With the great powers that he wielded, he held back the invading enemies of man, from alien to witch, and freed humankind from certain extinction. Whether he did this as the Sun-God, Warrior-Avatar, or Benevolent Spirit is what makes each world's belief system vary from the next.
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Adeptus Administratum
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To this body do the Governors and their attendant staffs belong. This is where the secretaries, librarians, bookkeepers, accountants, and all other manner of administrators belong. Each planetary lord is required to govern thousands or millions of these workers, ensuring that his world is able to provide protection for the people and supply the required tithes to the Imperial efforts.
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Adeptus Telepathica
This group is neither large nor well-known, but its role is vital nonethess. For millenia, the mutation that grants humans psychic powers has become more common. Here is where the darkness and light of the galaxy converge.
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Standard communication through real-space would take thousands, or even millions, of years. The ability to send messages through the Warp allows communication to take hours, days, or weeks, but definitely increases the ability to operate a galactic empire. Mutual defense would be impossible, otherwise. The ability to travel and trade would be impossible as well. In fact, the 'Dark Age' of humankind befell because interstellar communication was impossible. Luckily, the Emperor determined the need and found the timing coincided with calmer Warp-storms and established an entire empire across the galaxy.
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Finally, within this organization is the tiny body known as the Navis Nobilitae. This is the group of families that have the unique psychic mutation that creates the three-eyed navigators. This group of humans is able to 'see' in the Warp and even detect the holy Beacon, known as the Astronomicon (named after the group that feeds it). They are as secretive as the Inquisition itself, and therefore won't be discussed here.
Adeptus Arbites
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Although they are not 'military' as such, the Adeptus Arbites recieve better training and equipment thna the average Imperial Guard soldier. Their armor and weapons are made to withstand great amounts of punishment and give it back out. Their normal foes are as low as simple hive-ganger and as great as Renegade Governor's personal bodyguards. Toss in the occasional monsters and mutants, all too common in the massive Imperium, and the need to be so effective in combat is obvious.
Take note that the Arbites are not the same as police or constables in normal society. The Arbites are responsible for Imperial Law, enacting operations to ensure the galaxy is safe from every planet's risks to it. The Arbites' authority is derived from the High Lords themselves, allowing them to investigate the very planetary government they are there to protect. Should a Governor ever decide to become independant and renegade from the Imperium, it is the Arbites that will be his first enemy. The Adeptus Arbites are cop, judge, and executioners given form in practice and authority. In order to ensure the purity of this practice, newly-trained Arbites are always stationed to worlds sectors from their own, to ensure they are always brutal and objective when meeting out the Emperor's law.
It must be understood that each planet does still have its own law enforcement agencies. Some planets have citizen-constables, noble-supported personal militias, and even powerful family elders. The most prominent planets use Enforcers, local law-enforcement agencies that closely mirror the Adeptus Arbites. However, their realm of influence are very different, and even Enforcers are subject to the judgement of local Arbites.
Adeptus Mechanicus
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Since mankind had long-since forgotten and lost all the technology they had discovered and created for 50 millenia, working machines were given a spiritual reverence. In fact, the Adeptus Mechanicus themselves imbued all technology as being holy, and their society revered the Omnissiah above all. Semi-sentient computers, blessed machinery, and holy weapons became a lifestyle and faith. So much so that the Mechanicus people seek to replace organic body parts with machinery and change their rational thinking faculties to binary, ridding themselves of the failings of the human body.
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Every organization of any repute in the galaxy has Adeptus Mechanicus agents in thrall. Not only are these tech-priests necessary for the upkeep of all the gear that makes the empire operate, but their presence allows the expansion and discovery of the empire of technology. Without the Adeptus Mechanicus nearby, great war engines would never be shared across the breadth of the Imperial armies, citizens would never have the opportunity to learn how to care for their equipment, and the planetary Lords would cease to have the power over the masses that they often enjoy. Unfortunately the inhuman behaviours of the tech-priests often creates conflict and antipathy in normal humans, usually for good reason.
There are many more organizations that bear mentioning, but these are the big ones. I hope to produce another blog for them, but I'm sure that'll be far in the future. In the meantime, enjoy the universe and always feel free to let me know what you think!
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